Showing posts with label cheat. Show all posts
Showing posts with label cheat. Show all posts

Thursday, June 25, 2009

New release of KlonDuke

New release of my tool to edit iPod Klondike savefiles!

Well, actually it is not a new release, I just rewrote the old code using Qt4 instead of FLTK.
Advantages? Easier to compile, solves some issue and looks nicer :).

You can download the linux binary or the source code from emptylabs @ Google Code (it is name v0.2).

Some screenshots (before, after, about):


P.S.: If someone manages to compile it under MSVC or XCode I'll be happy to link it here :)

Thursday, January 22, 2009

KlonDuke 0.1

Here's my new useless software: KlonDuke
It's a graphical application based on the FLTK2 toolkit that lets you edit savefiles of the iPod game "Klondike".

(You must have already saved a game to use this tool)
It's really simple, just open it, click on "Open", select the "datafile" in the directory IPODDIR/iPod_Control/gamedata_RW/110xx (Where IPODDIR is the directory where the disk is mounted on unix-like systems or something like F: in Windows, and 110xx is the game ID starting by 110 with the last two digits changing from version to version), edit whatever you want (if it shows a wrong player name it's better that you simply close the program), click "save" and then "close" or "quit".

If something goes wrong you can delete the datafile from klondike's directory and the game will create a new one.

Screenshot:


Sources: klonduke-0.1.tar.gz
SHA1 Checksum: 334d212c228e354a9643693f1ecd51b7c028763a
Linux binary: klonduke-0.1_linux.tar.gz
SHA1 Checksum: 5441f93807876dda33dfb8b454a86717647fdd8b
Windows binary: I'm having problem with FLTK2 and MinGW
Mac binary: I don't have a Mac!

P.S.:
If you want to make a precompiled executable that isn't listed there simply leave a comment. I need a Mac binary and a MS VC++ one (VC is better than MINGW).